Games
I.K.S. Dit’kra IKS-453
Raptor class (ENT-91)
The Raptor class Dit’kra was attacked and captured by the Ranger class U.S.S. Sal’koth in 2239.[1]
References
- 1. “Starships.” Star Trek Roleplaying Game, Book 4. Game. 2003. Decipher, Inc.
I.K.S. Bokor IKS-284
Raptor class (ENT-91)
The Raptor class Bokor conducted successful raids on Tandaran fast escorts in the 22nd century.[1]
References
- 1. “Starships.” Star Trek Roleplaying Game, Book 4. Game. 2003. Decipher, Inc.
I.K.S. Balth IKS-114
Raptor class (ENT-91)
The Raptor class Balth was the starship of infamous pirate R’kah.[1]
References
- 1. “Starships.” Star Trek Roleplaying Game, Book 4. Game. 2003. Decipher, Inc.
I.K.S. Barak IKS-209
Raptor class (ENT-91)
The Raptor class Barak was the first Klingon vessel to respond to the Khitomer distress signal in 2345.[1]
References
- 1. “Starships.” Star Trek Roleplaying Game, Book 4. Game. 2003. Decipher, Inc.
I.K.S. Amw’I IKS-127
Raptor class (ENT-91)
The Raptor class Amw’I was destroyed by a quasar burst while stalking a Vulcan surveyor in 2153.[1]
References
- 1. “Starships.” Star Trek Roleplaying Game, Book 4. Game. 2003. Decipher, Inc.
Z’gavva class
Klingon bird-of-prey (ST-03)
Specifications
The Z’gavva class, known to Starfleet as the D-32, was introduced in 2278 and was one of several ships developed as a result of a technology exchange between the Klingons and the Romulans in the late 23rd century; it was an upscaled version of the B’rel class bird-of-prey. The most interesting aspect of the shared design was the movable wings, which were positioned straight out for normal cruise, down for attack, and straight up for landing and atmospheric operations. In attack mode, the ship presented a smaller target, and the disruptors mounted at the wingtips had a better field of fire. In atmospheric flight mode, the wings took advantage of the aerodynamic design of the ship, and, in the cruise mode, the wings created a more structurally sound design that could withstand the forces of high warp speeds. The first cruiser model lacked the maneuverability that the Klingons desired, and was modified immediately. The ship mounted a very powerful impulse drive system that delivered 40% of the total maneuver power and gave the ship its ability to perform atmospheric operations. The weaponry was the standard mix of disruptors and photon torpedoes; the disruptors covered all fields of fire, and the torpedoes were mounted both fore and aft. The class was produced at H’renn and Mustaka, and the class name was from the Klingon Z’gavva, which translated to “stronger bird.”[1]
References
- 1. “Klingon Ship Recognition Manual.” Star Trek: The Roleplaying Game, Supplement 2301. Game. FASA. 1985.
Z’gal class
Z’gal class (FASA-2301)
The Z’gal class cruiser, designated D-9 by Starfleet, was brought into service during the Four Years War to act as a research vessel. For years, the Klingon Empire had been halted in its attempts at expansion. The Z’gal class, which was Klingon for “seeker,” was constructed to lead an effort to outflank the Federation and expand the Empire’s borders. The first ship of the class was commissioned in 2255 and was immediately sent into the Empire’s expansion area. These ships and their accompanying scout ships were to map new areas and evaluate the cultural levels of any indigenous races encountered. The war with the Federation ended one year after the the class entered service, and the sense of urgency for the flanking expedition diminished.[1]
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V’kar Zadan “Stingtongue” class
V’kar Zadan “Stingtongue” class (FASA-2301)
Statistics | |
---|---|
Length | 205 meters[1] |
Width | 135 meters[1] |
Height | 30 meters[1] |
Mass | 74,500 metric tons[1] |
Crew | 220[1] |
Passengers | 10[1] |
Shuttlecraft | 1[1] |
Cruising Speed | Warp 7[1] |
Emergency Speed | Warp 8[1] |
Weapons | 2 KD-6 disruptors; 4 torpedo launchers[1] |
Shortly after the discovery of photon torpedo technology, the Klingon Empire initiated a program for a missile-armed destroyer. Several designs were reviewed and tested before the V’kar Zadan (“Stingtongue”) class, which would later be designated the D-2 by Starfleet, was commissioned. Five months later, a slightly redesigned version of the class was introduced, different only in the arrangement of its torpedo bays. The V’kar Zadan class was an excellent offensive weapon against ships of its own class, but wasn’t able to hold up against larger ships due to the lack of range of its torpedoes and a relatively weak superstructure. The class was produced at Iosia and H’renn at an average rate of twelve per month. The class name, V’kar Zadan, translated to “the tongue that stings.”[1]
References
- 1. “Klingon Ship Recognition Manual.” Star Trek: The Roleplaying Game, Supplement 2301. Game. FASA. 1985.
IKS T’Ong IKC-7713
K’t’inga class (ST-06)
The K’t’inga class T’Ong was commanded by Captain K’Temoc on a deep space exploration mission that left Klingon space in 2290; in 2365, it returned after 75 years in hibernation, and would have attacked several nearby Federation colonies, if not for the intervention of Ambassador K’Ehleyr.[1]
References
- 1. “The Emissary.” Star Trek: The Next Generation, Episode 146. Television. 26 June 1989.
- 2. “Starships.” Star Trek Roleplaying Game, Book 4. Game. 2003. Decipher, Inc.
I.K.S. T’Acog IKC-7750
K’t’inga class (ST-06)
The K’t’inga class T’Acog was destroyed by Klingon criminals while en route to Qo’noS.[1, 2]
References
- 1. “Heart of Glory.” Star Trek: The Next Generation, Episode 120. Television. 21 March 1988.
- 2. “Starships.” Star Trek Roleplaying Game, Book 4. Game. 2003. Decipher, Inc.
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