Miranda class
Miranda class (Legacy)
Miranda class (ST-02)
A Starfleet fixture of long-range scientific, supply, and exploratory missions for more than a century, Miranda class vessels probably logged more parsecs than any other single Federation vesel class. During the 23rd century, Starfleet Command placed an increasing emphasis on deep space exploration and surveying. The first ships launched after the inception of the exploratory vessel initiative, Miranda class vessels represent the most notable result of Starfleet’s renewed focus on exploration and discovery.[30] First commissioned during the period known as “The Great Awakening,” the Miranda class cruiser was in the forefront of that expansion effort. At the time, Starfleet itself was expanding in response to the changing and expanding economic and political goals of the Federation. To meet the demand of a larger navy, the Military Appropriations Committee authorized the development and testing of hundreds of vessel types, the Miranda among them.[6]
During this same period, the concepts of ship design were rapidly evolving and becoming more sophisticated, and the technology to build and operate starships was going through a revolution. Advances in all facets of the technology required to construct, maintain, and operate a starship were changing so rapidly that some ships were obsolete before they were completed. The Miranda design was changed no fewer than twelve times before the tooling and machining was begun. When these new cruisers were launched, they were only capable of performing three-year missions with resupply at one-year intervals. This made their dual-purpose role of research cruiser harder to perform. With the great distances that had to be travelled, they could not get more than six months travel time from a friendly outpost. This meant they could only advance as fast as the frontier was expanding. The class required some alterations during its trials and was to see many more changes after its commissioning, the last of which was a major refitting in the 2270s similar to that of the Constitution class.[6] Merging a host of diverse capabilities, versatility quickly became a hallmark of the class. Although Miranda class ships would primarily undertake scientific and exploratory missions, certain systems modules were swappable. These Miranda variants enjoyed great popularity in the early 24th century, and their expanded tactical and defensive systems were more than a match for most foes. Ships of this class participated in every major battle of the 24th century, often serving on the secondary or reserve battle lines.[30]
By the middle of the 24th century, Starfleet recommissioned many Miranda class vessels and sent them to surplus depots, scrapped them for parts, or used them as training vessels. Federation member planets and allied systems such as Altair and Betelgeuse first began to add reconditioned Miranda class ships to their own space fleets by the 2360s, after the active production life of these ships ceased. Hence, many Miranda class vessels continued to serve with distinction throughout Federation space and beyond for decades after their theoretical obsolescence.[30]
Ships of the class
Specifications
Original Configuration | Refit Configuration | |
---|---|---|
Length | 224m | 243m |
Beam | 145m | 140m |
Draft | 51m | 64m |
Decks | 8 | 8 |
Mass | 147,800 metric tons | 165,800 metric tons |
Crew | 290 | 350 |
Weapons | 4 FL-5 phaser arrays | 12 Type-VI phasers in 6 banks; 4 torpedo launchers (2 fore, 2 aft) |
Cruise speed | Warp 5 | Warp 6 |
Max Cruise Speed | Warp 7 | Warp 7 |
Emergency Speed | Warp 8 (12 hours) | Warp 8 (12 hours) |
References
- 1. Star Trek II: The Wrath of Khan. Film. 4 Jun 1982.
- 2. “Mortal Gods.” Star Trek, Volume 1 Issue 5. Comic Book. June 1984. DC Comics.
- 3. “New Frontiers, Chapter 2: Double Image.” Star Trek, Volume 1 Issue 10. Comic Book. January 1985. DC Comics.
- 4. “New Frontiers, Chapter 5: Masquerade!” Star Trek, Volume 1 Issue 13. Comic Book. April 1985. DC Comics.
- 5. “New Frontiers, Chapter 7: The Beginning of the End…” Star Trek, Volume 1 Issue 15. Comic Book. June 1985. DC Comics.
- 6. “Federation Ship Recognition Manual.” Star Trek: The Roleplaying Game, Supplement 2302. Game. FASA. 1985.
- 7. “The Final Voyage.” Star Trek, Volume 1 Annual 2. Comic Book. September 1986. DC Comics.
- 8. “Maggie’s World!” Star Trek, Volume 1 Issue 31. Comic Book. October 1986. DC Comics.
- 9. Star Trek IV: The Voyage Home. Film. 26 November 1986.
- 10. “Idol Threats.” Star Trek, Volume 1 Issue 47. Comic Book. February 1987. DC Comics.
- 11. “Aspiring to Be Angels.” Star Trek, Volume 1 Issue 49. Comic Book. April 1988. DC Comics.
- 12. “The White Flame: Starship Combat Scenario Pack.” Star Trek: The Roleplaying Game, Supplement 2225. Game. 1988. FASA.
- 13. “Unnatural Selection.” Star Trek: The Next Generation, Episode 133. Television. 30 January 1989.
- 14. “Going… Going…” Star Trek, Volume 2 Issue 8. Comic Book. May 1990. DC Comics.
- 15. “Night Terrors.” Star Trek: The Next Generation, Episode 191. Television. 18 March 1991.
- 16. “Redemption, Part II.” Star Trek: The Next Generation, Episode 201. Television. 23 September 1991.
- 17. Star Trek VI: The Undiscovered Country. Film. 6 December 1991.
- 18. “Emissary.” Star Trek: Deep Space Nine, Episodes 401-402. Television. 4 January 1993.
- 19. “The Peacekeeper, Part One.” Star Trek, Volume 2 Issue 49. Comic Book. June 1993. DC Comics.
- 20. “War and Madness, Part I: The First Casualty.” Star Trek: The Next Generation, Volume 2 Issue 71. Comic Book. May 1995. DC Comics.
- 21. “Star-Crossed, Part 2: Loved Not Wisely.” Star Trek, Volume 2 Issue 74. Comic Book. August 1995. DC Comics.
- 22. “Cloak and Dagger, Part I.” Star Trek: Early Voyages, Issue 5. Comic Book. June 1997. Marvel Comics.
- 23. “The Fallen, Part One.” Star Trek: Early Voyages, Issue 10. Comic Book. November 1997. Marvel Comics.
- 24. “Telepathy War, Part 1: Renegades.” Star Trek: Starfleet Academy, Issue 12. Comic Book. November 1997. Marvel Comics.
- 25. “Tears of the Prophets.” Star Trek: Deep Space Nine, Episode 550. Television. 15 June 1998.
- 26. “The Price of Freedom.” Star Trek: The Next Generation Roleplaying Game, Supplement 25100. Game. 1999. Last Unicorn Games.
- 27. “Harbinger.” Star Trek: Vanguard. Novel. August 2005. Pocket Books.
- 28. “Ships of the Line.” Star Trek (Uncategorized). Book. November 2006.
- 29. “Open Secrets.” Star Trek: Vanguard. Novel. May 2009. Pocket Books.
- 30. “Starfleet Operations Manual.” Star Trek Roleplaying Game, Book 3. Game. 2003. Decipher, Inc.
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