Voyager
Dilithium
Dilithium (TNG-147)
Crystalline substance used in warp propulsion systems to regulate the matter/antimatter reactions that provide the energy necessary for faster-than-light speed. Naturally occurring dilithium was extremely rare and was mined on only a few planets, such as Coridan,[1] Troyius[2] and Rura Penthe.[4] In 2286, a method of recrystalizing dilithium was discovered, reducing the need for mining new deposits of the mineral.[3]
References
- 1. “Journey to Babel.” Star Trek, Episode 44. Television. 17 November 1967.
- 2. “Elaan of Troyius.” Star Trek, Episode 57. Television. 20 December 1968.
- 3. Star Trek IV: The Voyage Home. Film. 26 November 1986.
- 4. Star Trek VI: The Undiscovered Country. Film. 6 December 1991.
Computer Interface
Custodian Controls (TNG-118)
Computer Interface (TNG-178)
Holographic Computer Interface (TNG-107)
Iconic Display Console (TNG-193)
TCARS Interface (VOY-218)
Computer Interface (TNG-178)
Method of interacting with a computer system. The computers aboard the U.S.S. Enterprise NCC-1701 utilized tactile buttons and knobs, as well as motion-sensitive displays and consoles.[1] By the 24th century, touch-sensitive display panels had largely replaced the tactile interfaces,[2] though there were also some uses for holographic interfaces.[3]
References
- 1. “The Cage.” Star Trek, Episode 00. Television. 1965 (Unaired).
- 2. “Encounter at Farpoint.” Star Trek: The Next Generation, Episodes 101-102. Television. 28 September 1987.
- 3. “The Last Outpost.” Star Trek: The Next Generation, Episode 107. Television. 19 October 1987.
Computer chip
Data storage units.[1] In 2366, Beverly Crusher gave her son Wesley a computer chip with a hologram of his late father, recorded when he was an infant.[2]
References
Computer
Data storage, retreival and computational device. Early computers on Earth were quite large and used magnetic tape to store information.[1]
References
Chronometer
Timekeeping device. In 2265, the chronometers on the U.S.S. Enterprise NCC-1701 unexpectedly ran backwards while escaping the destruction of the planet Psi 2000, an initial indication that the ship was actually traveling backward through time.[1] In 2151, Jonathan Archer was presented with the gift of a clock by Prah Mantoos.[2]
References
Autodestruct
System designed to scuttle a ship upon the authorization of senior officers. In 2285, Admiral Kirk used the autodestruct system to prevent the U.S.S. Enterprise NCC-1701 from falling into Klingon hands, taking most of the crew of a Bird of Prey with it in the process.[1] Captain Jean-Luc Picard used the autodestruct system on the U.S.S. Enterprise NCC-1701-D on several occasions, disabling it prior to detonation each time; notably, when the ship was captured by Bynars in 2364.[2]
References
Assimilation Chamber
Assimilation Chamber (TNG-175)
Facility aboard Borg vessels where newly-assimilated drones are outfitted with additional prostheses. It was in a facility like this that Locutus, the drone that was formerly Captain Jean-Luc Picard, was given a prosthetic arm and had the pigment drained from his skin.[1]
References
- 1. “The Best of Both Worlds, Part II.” Star Trek: The Next Generation, Episode 175. Television. 24 September 1990.
Apollo program
Lunar Footprint (ENT-01-02)
Neil Armstrong on Lunar Surface (TOS-00)
Lunar Excursion Module (ENT-01-02)
Saturn V rocket (TOS-55)
The Talosians viewed several images about Earth‘s Moon and programs to study and explore it while accessing the U.S.S. Enterprise NCC-1701‘s computer.[1]
References
- 1. “The Cage.” Star Trek, Episode 00. Television. 1965 (Unaired).
Androids
Artificial lifeforms. According to Webster’s 24th Century Fifth Edition, an android is defined as “an automaton made to resemble a human being.”[4] The U.S.S. Enterprise NCC-1701 first encountered androids that were near-perfect replicas of Humans in 2266.[1] Another group of androids, originating from the Andromeda galaxy, was discovered a year later.[2] Perhaps one of the most famous androids was Data, created in 2338 by Dr. Noonian Soong.[3]
References
Chess, 3D
Three-dimensional version of the ancient Human game of chess. Captain Kirk and Commander Spock often played together aboard the U.S.S. Enterprise NCC-1701.[1] The game was also popular aboard the U.S.S. Enterprise NCC-1701-D more than a century later.[2]
References
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