DS9
Computer Interface
Custodian Controls (TNG-118)
Computer Interface (TNG-178)
Holographic Computer Interface (TNG-107)
Iconic Display Console (TNG-193)
TCARS Interface (VOY-218)
Computer Interface (TNG-178)
Method of interacting with a computer system. The computers aboard the U.S.S. Enterprise NCC-1701 utilized tactile buttons and knobs, as well as motion-sensitive displays and consoles.[1] By the 24th century, touch-sensitive display panels had largely replaced the tactile interfaces,[2] though there were also some uses for holographic interfaces.[3]
References
- 1. “The Cage.” Star Trek, Episode 00. Television. 1965 (Unaired).
- 2. “Encounter at Farpoint.” Star Trek: The Next Generation, Episodes 101-102. Television. 28 September 1987.
- 3. “The Last Outpost.” Star Trek: The Next Generation, Episode 107. Television. 19 October 1987.
Computer chip
Data storage units.[1] In 2366, Beverly Crusher gave her son Wesley a computer chip with a hologram of his late father, recorded when he was an infant.[2]
References
Computer
Data storage, retreival and computational device. Early computers on Earth were quite large and used magnetic tape to store information.[1]
References
Chronometer
Timekeeping device. In 2265, the chronometers on the U.S.S. Enterprise NCC-1701 unexpectedly ran backwards while escaping the destruction of the planet Psi 2000, an initial indication that the ship was actually traveling backward through time.[1] In 2151, Jonathan Archer was presented with the gift of a clock by Prah Mantoos.[2]
References
Autodestruct
System designed to scuttle a ship upon the authorization of senior officers. In 2285, Admiral Kirk used the autodestruct system to prevent the U.S.S. Enterprise NCC-1701 from falling into Klingon hands, taking most of the crew of a Bird of Prey with it in the process.[1] Captain Jean-Luc Picard used the autodestruct system on the U.S.S. Enterprise NCC-1701-D on several occasions, disabling it prior to detonation each time; notably, when the ship was captured by Bynars in 2364.[2]
References
Chess, 3D
Three-dimensional version of the ancient Human game of chess. Captain Kirk and Commander Spock often played together aboard the U.S.S. Enterprise NCC-1701.[1] The game was also popular aboard the U.S.S. Enterprise NCC-1701-D more than a century later.[2]
References
Ancient West
Holoprogram created by Reg Barclay and Alexander Rozhenko in 2369, set in the town of Bozeman, Montana during the late 19th century. Unfortunately, a computer malfunction during the first time the program was run caused several of the characters to be replaced with the image of Lieutenant Commander Data.[1]
References
Alice in Wonderland
Children’s story, written by Lewis Carroll. The U.S.S. Enterprise NCC-1701 encountered a recreation of Alice and the White Rabbit, characters from the story, on what was dubbed an “Amusement Park” Planet in 2266.[1]
References
Hypospray
Common medical implement used to deliver medication to a patient subcutaneously by using an extremely fine, high-pressure aerosuspension delivery system. Hypospray technology was more hygienic in that it eliminated the need for a needle to physically penetrate the skin.[1]
References
Dermal Regenerator
Dermal Regenerator (TNG-197)
Medical device that regrew damaged, dead, or missing tissue. The Trill ambassador, Odan, used a dermal regenerator on himself in an attempt to treat severe tissue damage prior to his host’s death in 2367.[1]
References
- 1. “The Host.” Star Trek: The Next Generation, Episode 197. Television. 13 May 1991.
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